Information Systems

Information Systems

...3

How It Was

3

How It All Began

4

Times Were Changing 6

Industry's First Attempts

7

The Second Wave 10

How the Magic is Made 11

Modeling

12

Animation

13

Rendering

13

Conclusion

15

Bibliography

16



Introduction



Hollywood has gone digital, and the old ways of doing things are dying.

Animation and

special effects created with computers have been embraced by television

networks,

advertisers, and movie studios alike. Film editors, who for decades

worked by painstakingly

cutting and gluing film segments together, are now sitting in front of

computer screens.

There, they edit entire features while adding sound that is not only

stored digitally, but

also has been created and manipulated with computers. Viewers are

witnessing the results of

all this in the form of stories and experiences that they never dreamed

of before. Perhaps

the most surprising aspect of all this, however, is that the entire

digital effects and

animation industry is still in its infancy. The future looks bright.

How It Was



In the beginning, computer graphics were as cumbersome and as hard to

control as dinosaurs

must have been in their own time. Like dinosaurs, the hardware systems,

or muscles, of

early computer graphics were huge and ungainly. The machines often

filled entire buildings.

Also like dinosaurs, the software programs or brains of computer

graphics were hopelessly

underdeveloped. Fortunately for the visual arts, the evolution of both

brains and brawn of

computer graphics did not take eons to develop. It has, instead, taken

only three decades

to move from science fiction to current technological trends. With

computers out of the

stone age, we have moved into the leading edge of the silicon era.

Imagine sitting at a

computer without any...

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